The Ultimate Guide to Windows Gaming Screenshots: 5 Best Tips Every Gamer Should Know
Fullscreen vs Borderless: Which Mode Gives Better Windows Gaming Screenshots
When it comes to how to screenshot while gaming on Windows, the display mode matters far more than most players expect. The difference between Fullscreen Exclusive and Borderless Windowed can completely change the quality of your Windows Gaming Screenshots, including colour accuracy, HDR tone-mapping, overlay visibility, and even whether the frame gets captured at all. Here’s what Windows gamers should know before choosing a mode.
Fullscreen (Exclusive Mode): Maximum Performance, Minimum Screenshot Compatibility
In Fullscreen mode, the game takes exclusive control of the GPU. This boosts FPS but creates multiple issues for screen capture Windows tools trying to read the frame buffer.
Common problems in Fullscreen mode:
- Black screenshots: many games block capture when running in exclusive full screen
- Wrong colours / washed-out HDR: Windows cannot access the HDR surface
- Snipping Tool Windows fails silently, often capturing a blank or low-resolution frame
- Delayed frame grabs in fast-paced shooters
- System shortcuts like Win + Shift + S sometimes fail to trigger
- Overlay HUD elements may not appear in the final Windows Gaming Screenshots
Fullscreen is great for performance, but unreliable for Windows screen snapshot accuracy.
Best for: competitive gaming, maximum FPS.
Not ideal for: HDR fidelity, overlays, capturing with Snipping Tool in Windows 10/11, and consistent game screenshots on Windows.
Borderless Windowed: The Most Screenshot-Friendly Mode on Windows
Borderless mode keeps the game visible as a regular desktop window, which makes Windows desktop screenshot tools (including PixelTaken) dramatically more stable and colour-accurate.
Why Borderless is better for gaming screenshots:
- Windows has full access to the compositor: true-colour, clean frames;
- Works more reliably with screen capture Windows 11 tools and desktop apps like PixelTaken.
- No more black screens during cutscenes or loading sequences.
- Overlays (Steam, Discord, MSI Afterburner, Xbox Game Bar) are much more likely to appear correctly.
- HDR content is handled more predictably by the Windows compositor, which gives modernWindows screenshot toolsa better chance to capture it correctly. You can still see issues with some apps, but Borderless mode removes many of the low-level limitations of Exclusive Fullscreen.
- Ideal for creators looking for a reliable way to take Windows Gaming Screenshots for guides, reviews, or tutorials.
This is why many pro creators switch to Borderless when sharing Windows game screenshot tips or capturing gameplay documentation.
Best for: clean captures, HDR accuracy, overlays.
Not ideal for: players needing the absolute maximum FPS.
PixelTaken Tip: Why Our Capture Is Cleaner in Borderless
PixelTaken reads frames directly from the Windows compositor, not from low-level GPU back buffers like many legacy tools. In practice, this greatly reduces typical desktop capture issues on Windows, especially in SDR and borderless/windowed games.
That means you’re far less likely to see:
- colour-profile mismatches between apps;
- unexpected scaling artefacts on high-DPI monitors;
- inconsistent results on multi-monitor setups;
- random differences between what you see on screen and what ends up in the file.
So when you run your games in Borderless mode, PixelTaken gets clean access to the final composited image. For guides, blogs and technical breakdowns, this makes it much easier to get predictable, creator-friendly Windows Gaming Screenshots.
How to Capture Windows Gaming Screenshots in HDR Without Washed-Out Colours

HDR gaming looks stunning on Windows until you try to take a screenshot. Suddenly, the bright neon lights, deep shadows, and cinematic contrast turn into a washed-out grey image that looks nothing like what you saw in-game.
This is one of the most common issues people face when looking for Windows Gaming Screenshots that accurately reflect HDR visuals.
The reason is simple: HDR and SDR speak different “languages.” Windows must tone-map your HDR image into SDR before saving it, and most tools, including the default snipping tool in Windows 10/11, do this poorly.
Let’s break down how to finally capture HDR correctly.
Why Windows HDR Screenshots Look Washed Out
When taking a Windows screenshot in HDR, the Windows compositor compresses:
- peak brightness: lowered;
- colour gamut: reduced to SDR;
- gamma curve: flattened;
- saturation: removed.
This results in Windows Gaming Screenshots that look grey, dull, or overexposed, especially in titles that rely on dramatic lighting, such as Cyberpunk 2077 or Forza Horizon.
How to Fix HDR Screenshot Problems on Windows:
- Disable Auto-HDR for More Accurate Captures
Auto-HDR applies synthetic tone-mapping, breaking HDR during SDR conversion.
To toggle:
Settings – System – Display – HDR – Auto HDR – Off
- Use Borderless Mode (Not Fullscreen) for Cleaner Windows Gaming Screenshots
Exclusive Fullscreen often bypasses the compositor, causing:
- mismatched gamma;
- missing overlays;
- broken HDR conversion.
Borderless mode ensures the screenshot tool receives a stable SDR-ready frame.
- Avoid Snipping Tool for HDR Gaming
Thesnipping tool in Windows11 still doesn’t support HDR pipelines. It often outputs:
- clipped highlights;
- washed-out contrast;
- wrong colour primaries.
This is why Snipping Tool is a bad choice for Windows Gaming Screenshots.
- Adjust Monitor Tone-Mapping Settings
Some gaming monitors apply additional processing even during SDR captures.
Disable options like:
- Dynamic Contrast;
- Local Dimming (in some modes);
- HDR10+ Gaming;
- Black Equaliser.
This ensures your Windows desktop screenshot matches the real image.
How to Capture Overlays (FPS, Discord, RivaTuner, Steam Overlay)
Capturing overlays while gaming is one of the trickiest parts of making clean and accurate Windows Gaming Screenshots. FPS counters, Discord pop-ups, Steam messages, RivaTuner OSD: sometimes they appear in your screenshots, and sometimes they vanish entirely. This inconsistency is not random; it’s tied directly to where each overlay is rendered in the Windows graphics pipeline.
Most overlays fall into two distinct categories, and understanding the difference explains why certain tools capture them perfectly while others fail.
Engine-Level Overlays
Engine-level overlays are injected directly inside the game’s rendering pipeline. Steam Overlay, NVIDIA’s Alt+Z interface, AMD’s performance panel, and Xbox achievements all live in the same frame buffer as the game. This makes them visible to tools that capture the frame at or before the GPU presents it.
They are usually captured reliably by Steam (F12), NVIDIA ShadowPlay, Xbox Game Bar (in Borderless mode), and PixelTaken. However, tools like the Windows Snipping Tool or Win + Shift + S often fail to capture them, especially in Fullscreen Exclusive mode, because Windows cannot read the back buffer that the game controls exclusively. In those cases, screenshots may appear black, missing overlays, or display an outdated frame.
Compositor-Level Overlays
Compositor overlays live one step later in the pipeline, drawn by Windows Desktop Window Manager (DWM). Examples include Discord notifications, RivaTuner statistics, Afterburner OSD, and ReShade/GShade UI elements. These overlays appear after the game’s frame is rendered, which means that only tools capturing the final composited image can see them.
PixelTaken captures these overlays perfectly because it reads from the final Windows compositor output. Xbox Game Bar (in Borderless mode) and OBS (Display Capture mode) also see them. But Steam, NVIDIA Ansel, and game-engine hooks often miss them entirely, because they read from a frame that predates the compositor’s output.
Why HDR Complicates Overlay Capture
HDR introduces an additional layer of complexity. When HDR is enabled, the game renders in HDR, overlays may be drawn in SDR, and Windows dynamically tone-maps everything together. During this conversion, some overlays can fade, shift contrast, or disappear, especially when captured by outdated or low-level capture methods.
PixelTaken reads the same composited frame that Windows sends to your display, so in SDR setups, it usually captures overlays in the same form you see them on screen, without adding any extra processing of its own.
Why PixelTaken Captures All Overlay Types
Because PixelTaken reads the final composited frame (not GPU buffers), it can capture:
- Steam overlay;
- Discord messages;
- RivaTuner FPS / frametime graphs;
- NVIDIA/AMD overlays;
- Steam achievements;
- Xbox Game Bar achievements;
- ReShade or GShade UI;
- Multi-monitor setups.
In practice, this works best in SDR and in borderless or windowed configurations.
This makes PixelTaken a very overlay-friendly screen capture Windows tool, especially for creators and reviewers who depend on pixel-accurate screenshots in typical desktop scenarios.
Quick Summary: Best Tools for Overlay Capture
| Overlay Type | Best Tool | Why |
| Steam Overlay | Steam / PixelTaken | Direct injection into the engine |
| Discord Overlay | PixelTaken | Drawn at the compositor layer |
| RivaTuner OSD | PixelTaken | Fully visible in DWM |
| Xbox Game Bar UI | Borderless + PixelTaken | Visible to compositor |
| GPU overlays (NVIDIA/AMD) | NVIDIA/AMD tools / PixelTaken | Driver-level hooks |
Optimising Your Windows Gaming Screenshots for Quality and Sharing

Taking a screenshot is only half the job; making it look great when you upload it to Steam, Discord, Reddit, or your gaming blog is the real challenge. Many players capture a beautiful moment in-game only to discover that the exported image looks compressed, dull, blurry, or incorrectly scaled. This usually happens not because the game looks bad, but because Windows Snipping Tool saves screenshots in formats and colour spaces that don’t translate well across platforms.
To get true creator-grade Windows Gaming Screenshots, you need to optimise your captures before sharing them, and this is where PixelTaken gives you a significant advantage.
Colour Accuracy and Tone-Mapping That Matches What You See on Screen
Most Windows tools, including Snipping Tool and basic PrintScreen shortcuts, apply inconsistent colour conversion when exporting images.
This is especially visible when:
- Your monitor uses a wide colour gamut
- HDR was active
- Windows applies automatic tone-mapping
This leads to screenshots looking too dark or overly saturated once uploaded.
PixelTaken captures the image from the Windows compositor after Windows has applied its own adjustments. In SDR setups, this usually means the screenshot closely matches what you see on your display, without additional gamma or colour changes introduced by the capture tool itself.
For creators, this ensures your Windows Gaming Screenshots retain the cinematic lighting and clarity of the original scene.
High-DPI and Multi-Monitor Scaling That Doesn’t Ruin Image Sharpness
A frequent issue with standard Windows screen snapshot tools is accidental downscaling.
At 1440p, 4K, or ultrawide monitors, tools like Snipping Tool often capture:
- blurred UI elements;
- pixel-doubled text;
- screenshots saved at a lower resolution than displayed.
PixelTaken is designed to avoid these scaling problems by reading the compositor at the actual rendering resolution. Whether you’re on a laptop with 150% scaling or a dual-monitor 4K setup, PixelTaken aims to produce pixel-aligned output without any additional downscaling applied by the app itself.
This is essential if you share gameplay screenshots professionally or need clean assets for guides, tutorials, or social media.
Sharpening and Compression: Avoiding the “Muddy JPEG” Problem
Reddit, Discord, and even Steam often compress uploaded images, making them look soft or grainy. The problem gets worse if the screenshot was saved in a format that already uses compression (like JPEG).
To keep images sharp after upload:
- Export your screenshots as PNG.
- Avoid JPEG export unless necessary.
- Keep your display in Borderless mode to avoid capture artefacts.
- Avoid post-processing filters applied by GPU drivers.
PixelTaken automatically uses lossless PNG output, so even after Discord or Reddit apply compression, your images retain significantly more detail. Creators notice this instantly when doing A/B comparisons.
Framing, HUD Visibility, and Composition for Sharing
A technically perfect screenshot can still look bad if the framing is off. When capturing gameplay moments you plan to publish, consider:
- turning off intrusive HUD elements;
- adjusting the field-of-view for cinematic shots;
- aligning the subject using the rule-of-thirds guides;
- capturing multiple variations of the same moment.
PixelTaken helps here by letting you grab multiple sequential screenshots without any delay or shutter lag. This makes it easier to select the best frame afterwards, especially in action-heavy scenes where timing matters.
Why PixelTaken Produces Reliable, Share-Ready Windows Gaming Screenshots
PixelTaken’s biggest strength isn’t just accuracy, it’s consistency. No matter the game engine, colour space, monitor layout or DPI scaling, PixelTaken is designed to produce a clean, stable, reproducible screenshot of what you actually see on your Windows desktop in SDR.
That means your images:
- upload cleanly across platforms;
- preserve colour and detail as rendered by the Windows compositor;
- display predictably on other people’s devices;
- far less likely to be affected by unexpected Windows scaling or multi-monitor quirks.
For gamers, reviewers, streamers, and guide creators who work mainly in borderless or windowed modes, this kind of consistency is often more important than raw “pro” capture features.
Suppose your goal is to produce SDR Windows Gaming Screenshots that look great everywhere, from Discord and Reddit to blog posts and documentation. In that case, PixelTaken gives you a reliable, desktop-level baseline to work with.
Choosing the Right Tool for Gaming Screenshots on Windows
All the tips about display modes, HDR, and overlays only matter if you’re using a screenshot app that actually fits how you play. There isn’t a single best tool for Windows gaming screenshots; instead, there are different categories of Windows screenshot tools for gamers, each with its own strengths. Once you understand the difference, it’s much easier to pick the right setup for your games and your workflow.
When to Use Built-In Windows Screenshot Tools for Gamers
If you mostly play in Exclusive Fullscreen and frequently use HDR, you’ll generally get the most reliable results from tools that are tightly integrated into the graphics stack, such as:
- Xbox Game Bar;
- GPU tools from NVIDIA / AMD (e.g., ShadowPlay, ReLive);
- Built-in launcher tools (Steam F12, Battle.net, etc.).
These Windows screenshot tools for gamers are better at dealing with Exclusive Fullscreen, less likely to conflict with anti-cheat systems, and usually behave more predictably in HDR workflows.
If your main goal is pure gameplay capture in Exclusive Fullscreen with HDR enabled, these are usually closer to the “best tool for Windows gaming screenshots” for that specific scenario.
When a Desktop-Level Tool Like PixelTaken Makes More Sense
If you prefer Borderless Windowed mode or you constantly Alt+Tab between the game, browser, Discord, and other apps, a different class of tools becomes more convenient, those that capture the final desktop frame from the Windows compositor.
This is exactly where PixelTaken fits:
- Works on top of the Windows compositor in SDR;
- Very stable in borderless/windowed game modes;
- Reliably captures the game plus overlays, chats, browsers, and tools on secondary monitors;
- Ideal for gamers who also create guides, blog posts, technical breakdowns, or UI tests.
PixelTaken is not trying to replace all high-end HDR capture utilities or driver-level recorders. Instead, it gives you clean, consistent SDR screenshots of exactly what you see on your desktop: with scaling, multi-monitor layouts, and compositor-level overlays preserved.
A Practical Rule of Thumb
- For pure gameplay capture in Exclusive Fullscreen + HDR, stick with Xbox Game Bar, GPU tools (NVIDIA / AMD), or launcher-specific capture. That’s where they act closest to the best tool for Windows gaming screenshots in that environment.
- For borderless/windowed games, multi-monitor setups, and desktop-centric SDR workflows (guides, reviews, bug reports, UI/UX checks), use PixelTaken as your main desktop-level capture tool.
Instead of searching for one “perfect” app, combine a couple of specialised Windows screenshot tools for gamers: one for hardcore HDR fullscreen sessions, and one like PixelTaken for everyday SDR, borderless, and desktop work. This way, you get predictable, clean Windows gaming screenshots in every scenario without overpromised features.